Reading mode for the web

30 07 2010

As Lukas Mathis puts it:

“If your users are using a third-party product to make your product usable, you are doing something wrong”.





Interview with iA’s Oliver Reichenstein

1 07 2010

Oliver talks about his inspiration and drive to create the best designs. This is my take-away inspiration from the interview:

"The courage to do what needs to be done, no matter how politically realistic the concept might be is what drives us. Sometimes we get through with our unconditional thinking (as in the case of ZEIT ONLINE), sometimes we don’t. Luckily, we are now in a situation where we do not need to do free work anymore, so whether our designs get realized or not, we now get paid for being courageous. How cool is that?"

Oliver also talks about life and design in Japan and explains why the field of IA is not very developed over there. 





1 iPad sold every 3 seconds

7 06 2010

A nice infographic which summarises some interesting iPad stats. It's amazing that 1 iPad is sold every 3 seconds in the world considering that it isn't even available in all countries yet. 

Posted via email from Fairfax Digital UX Blog





1 iPad sold every 3 seconds

7 06 2010

A nice infographic which summarises some interesting iPad stats. It's amazing that 1 iPad is sold every 3 seconds in the world considering that it isn't even available in all countries yet. 

Posted via email from Fairfax Digital UX Blog





Emotional Design

16 04 2010
UX Magazine has published a great article on the art of of emotional design – that is, designing interfaces which play to the user's awareness of emotion. This is something UX practitioners don't often think about, but it's becoming even more apparent in the design of mobile touch devices like the iPhone and the iPad. If you're not convinced, ask yourself this question: which operating system do you think is happier – Windows or Mac OS X? I presume you would've picked Mac OS X because the icons bounce and wiggle. Perhaps the success of the iPhone and iPad can also be attributed to Apple's emotional UI, which on a mobile device, is personal and emotionally engaging.

Playing to the user's emotion will create a powerful user experience. It will also create a strong brand identity because it gives life and personality to the product. Emotional design, if executed well, can really differentiate your product and create brand loyalty.

Read the full article on UX Mag.

Posted via email from Fairfax Digital UX Blog





New and Improved Axure Library

14 04 2010

Here's some exciting news. Axure has just released version 2 of their widget library. Here are the improvements:

  • Consistent and improved styling
  • Polished interactivity
  • Standardized labeling
  • Expanded set of shapes & controls
  • Rollover, MouseDown, Selected, and Disabled styles for most controls
  • Includes all defaults

You can download it here.

Posted via email from Fairfax Digital UX Blog





Apple unveils iAd: a new ad platform for apps

9 04 2010

Steve Jobs has unveiled Apple's new advertising platform which serves ads inside apps. Apparently, iAd will deliver much more engaging ad experiences as the platform has been designed specifically for iPhone and iPad apps. 'In-app' ads will be able to feature rich media ads and provide more interactive engagement. The catch is… Apple will sell and host the ads themselves with a 60/40 revenue split (Apple keeps 40% of the revenue). It will be interesting to see the market's reaction to this 'Google-like' advertising model.

Read the full article.

Posted via email from Fairfax Digital UX Blog








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